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Post by Garik Loran on Aug 29, 2006 12:15:48 GMT -5
These are quite possibly the most useful non-weapon item in the game. They can be found in military installations (we need an excuse for an alliance with the CDF anyway, so if you're in the Fort Creedy area and it looks safe enough look for them there) or mall sports stores. They allow you, from inside a two-story building, to survey the area in a 9-block radius in any direction (allowing you to see which buildings have large numbers of zombies outside them without stepping outside). This is a priority item for all of our human operatives, as it will help you in finding buildings that need help quickly and efficiently, rather than just walking in and hoping to find zombies.
The other main update, which our zombie operatives may find interesting, is the Flailing Gesture skill. This allows you to point at yourself, another zombie, a human, a building or block, or in any direction. This will help hostile zeds coordinate their attacks better, but it will also allow Wraith operatives who have this skill to gesture zeds into a trap once we get enough people to set up a proper ambush (I'm still waiting to try that with Feeding Groan as well).
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Post by warkiller on Nov 21, 2006 15:24:25 GMT -5
ya hi umm what do binclours do any way just a quistion of mine
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Post by Garik Loran on Nov 23, 2006 15:06:43 GMT -5
They allow you to see outside certain buildings (Office/NT buildings, Towers and Hotels) without stepping outside. You can see which buildings may be under attack (they'll have large concentrations of zeds outside them) and whether any survivors are stranded outside. The range is 9 blocks in any one direction. Binoculars can save AP because they let you know if there's a particular area of the map that needs your attention.
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